Conference Code: 18FR08ICEC
Conference Aims and Objectives
The ICEC 2018: 20th International Conference on Entertainment Computing
aims to bring together leading academic scientists, researchers and research scholars to exchange and share their experiences and research results on all aspects of Entertainment Computing. It also provides a premier interdisciplinary platform for researchers, practitioners and educators to present and discuss the most recent innovations, trends, and concerns as well as practical challenges encountered and solutions adopted in the fields of Entertainment Computing.
Call for Contributions
All honorable authors are kindly encouraged to contribute to and help shape the conference through submissions of their research abstracts, papers and e-posters. Also, high quality research contributions describing original and unpublished results of conceptual, constructive, empirical, experimental, or theoretical work in all areas of Entertainment Computing are cordially invited for presentation at the conference. The conference solicits contributions of abstracts, papers and e-posters that address themes and topics of the conference, including figures, tables and references of novel research materials.WASET
Federated conference series is an event that brings together significant number of recurring events; academic conferences, symposia, workshops, special sessions, and plenary talks in the field of science and technology since inception in 1999. Each event may run over any span of time within the conference days.
All submitted conference papers will be blind peer reviewed by three competent reviewers. The peer-reviewed conference proceedings are indexed in the International Science Index (ISI)
, Google Scholar
, Semantic Scholar
, and other index databases. The conference abstracts and proceedings book, CD and certificate of presentation will be distributed to participants at the conference registration desk. Impact Factor Indicators
Special Journal Issues
has teamed up with the Special Journal Issue on Entertainment Computing
A number of selected high-impact full text papers will also be considered for the special journal issues. All submitted papers will have the opportunity to be considered for this Special Journal Issue. The paper selection will be carried out during the peer review process as well as at the conference presentation stage. Submitted papers must not be under consideration by any other journal or publication. The final decision for paper selection will be made based on peer review reports by the Guest Editors and the Editor-in-Chief jointly. Selected full-text papers will be published online free of charge.
Conference Sponsor and Exhibitor Opportunities
The Conference offers the opportunity to become a conference sponsor or exhibitor. To participate as a sponsor or exhibitor, please download and complete the Conference Sponsorship Request Form
|Abstracts/Full-Text Paper Submission Deadline
||January 19, 2018
|Notification of Acceptance/Rejection
||January 31, 2018
|Final Paper (Camera Ready) Submission & Early Bird Registration Deadline
||July 27, 2018
||August 27 - 28, 2018
Please ensure your submission meets the conference's strict guidelines for accepting scholarly papers. Downloadable versions of the check list for
Please refer to the Paper Submission GUIDE
before submitting your paper.
Selected Conference Papers
1) Accelerating the Uptake of Smart City Applications through Cloud ComputingPanagiotis Tsarchopoulos, Nicos Komninos, Christina Kakderi 2) Stop Texting While Learning: A Meta-Analysis of Social Networks Use and Academic PerformancesProud Arunrangsiwed, Sarinya Kongtieng 3) Analytics Model in a Telehealth Center Based on Cloud Computing and Local StorageL. Ramirez, E. Guillén, J. Sánchez 4) Experimental Set-Up for Investigation of Fault Diagnosis of a Centrifugal PumpMaamar Ali Saud Al Tobi, Geraint Bevan, K. P. Ramachandran, Peter Wallace, David Harrison 5) A Review on Cloud Computing and Internet of Things Sahar S. Tabrizi, Dogan Ibrahim 6) Secure Hashing Algorithm and Advance Encryption Algorithm in Cloud ComputingJaimin Patel 7) Earphone Style Wearable Device for Automatic Guidance Service with Position SensingDawei Cai 8) Stackelberg Security Game for Optimizing Security of Federated Internet of Things Platform InstancesVioleta Damjanovic-Behrendt 9) Implementing Green IT Practices in Non-IT Industries in Sri Lanka: Contemplating the Feasibility and Methods to Ensure SustainabilityManuela Nayantara Jeyaraj 10) Detection of New Attacks on Ubiquitous Services in Cloud Computing and Countermeasures L. Sellami, D. Idoughi, P. F. Tiako 11) Digital Forensics Compute Cluster: A High Speed Distributed Computing Capability for Digital Forensics Daniel Gonzales, Zev Winkelman, Trung Tran, Ricardo Sanchez, Dulani Woods, John Hollywood 12) Proposition of a Knowledge Management Approach Based on the Cloud ComputingImane Chikhi, Hafida Abed 13) Analyzing the Perception of Social Networking Sites as a Learning Tool among University Students: Case Study of a Business School in IndiaBhaskar Basu 14) A Psychophysiological Evaluation of an Effective Recognition Technique Using Interactive Dynamic Virtual EnvironmentsMohammadhossein Moghimi, Robert Stone, Pia Rotshtein 15) A Cross-Cultural Approach for Communication with Biological and Non-Biological IntelligencesThomas Schalow
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